God Slayer Style
From Exalted Wiki
Many are the techniques lost to time and strife and the turning of the Ages. The origins of some are gone forever, though the styles themselves may resurface. As the pillars of Heaven crack, the gates of Malfeas groan, the underworld shudders, and deathknights, Lawgivers, and Exalted of the demon realm stride forth onto the face of Creation, a potent style thought sealed away in the final years of the First Age once again rises.
Weapons and Armor: God Slayer Charms treat attacks made with the spear and the scythe, as well as their artifact equivalents, as unarmed attacks. It is fully compatible with armor.
Contents[hide] |
Merciless Onslaught Approach
|
Click Charms:Merciless Onslaught Approach to go this Charm page
Cost: 2m; Mins: Martial Arts 2, Essence 2; Type: Reflexive (Step 1)
Keywords: Combo-OK
Duration: Until next action
Prerequisite Charms: None
Inescapable Judgment Declaration
|
Click Charms:Inescapable Judgment Declaration to go this Charm page
Cost: 3m, 1wp; Mins: Martial Arts 3, Essence 2; Type: Simple (Speed 3)
Keywords: Combo-OK, Obvious
Duration: Indefinite
Prerequisite Charms: None
With the Strength of my Enemies Methodology
|
Click Charms:With the Strength of my Enemies Methodology to go this Charm page
Cost: 2m; Mins: Martial Arts 3, Essence 3; Type: Supplemental
Keywords: Combo-OK, Obvious, Shaping, Stackable
Duration: Indefinite
Prerequisite Charms: Merciless Onslaught Approach, Inescapable Judgment Declaration
God Slayer Form
|
Click Charms:God Slayer Form to go this Charm page
Cost: 6m; Mins: Martial Arts 4, Essence 3; Type: Simple
Keywords: Form-type, Obvious
Duration: One scene
Prerequisite Charms: With the Strength of my Enemies Methodology
Valor-Wounding Mudra
|
Click Charms:Valor-Wounding Mudra to go this Charm page
Cost: 3m; Mins: Martial Arts 5, Essence 3; Type: Simple (Speed 3, DV-1)
Keywords: Combo-OK, Obvious, Emotion
Duration: One Scene
Prerequisite Charms: God Slayer Form
Wheel of Justice
|
Click Charms:Wheel of Justice to go this Charm page
Cost: 6m; Mins: Martial Arts 5, Essence 3; Type: Extra Action
Keywords: Combo-OK
Duration: Instant
Prerequisite Charms: God Slayer Form
Unbowed Executioner Technique
|
Click Charms:Unbowed Executioner Technique to go this Charm page
Cost: 3m, 1wp; Mins: Martial Arts 5, Essence 3; Type: Reflexive
Keywords: Combo-OK, Obvious
Duration: One scene
Prerequisite Charms: God Slayer Form
Sin-Finding Scrutiny
|
Click Charms:Sin-Finding Scrutiny to go this Charm page
Cost: 1m; Mins: Martial Arts 5, Essence 3; Type: Reflexive
Keywords: Combo-OK
Duration: One Scene
Prerequisite Charms: God Slayer Form
Essence Eruption Blow
|
Click Charms:Essence Eruption Blow to go this Charm page
Cost: 5m, 1wp; Mins: Martial Arts 5, Essence 3; Type: Simple (Speed 4)
Keywords: Combo-OK, Obvious
Duration: Instant
Prerequisite Charms: God Slayer Form
Wrath of Heaven Mantle
|
Click Charms:Wrath of Heaven Mantle to go this Charm page
Cost: —; Mins: Martial Arts 5, Essence 4; Type: Permanent
Keywords: Keywords: None
Duration: Permanent
Prerequisite Charms: Valor-Wounding Mudra, Wheel of Justice, Unbowed Executioner Technique, Sin-Finding Scrutiny, Essence Eruption Blow
- Merciless Onslaught Approach: The character's Strength is increased by one during the flurry.
- Inescapable Judgment Declaration: The character gains an instinctive knowledge of which direction he must travel in to locate his target, unless the target uses supernatural means to hide or confuse tracking efforts.
- With the Strength of my Enemies Methodology: The character may pay 1 experience point to consume a held virtue, immediately regaining 10 motes of Essence or 1 Willpower. The target does not immediately regain a Virtue so destroyed, but must instead pay 1 experience point to restore it, or wait a year and a day for it to restore itself from scraps and memories of Essence wafting through Creation.
- God Slayer Form: All spirits revealed by the light of the character's anima may, for a reflexive cost of 1 mote, be made tangible only to the practitioner for one action.
- Valor-Wounding Mudra: The character may draw the burning glyph over his own caste mark, permitting the mark to move with him.
- Wheel of Justice: The character may guide his blow against either a target's convictions or the might of its soul. He may make a number of attacks equal to the target's highest virtue or its Essence rating, whichever is higher.
- Unbowed Executioner Technique: This Charm also adds natural aggravated soak equal to the character's Temperance.
- Sin-Finding Scrutiny: The character may retain all artificial specialties for the duration of the Charm, even if he has released or destroyed the Virtues those specialties originated in.
- Essence Eruption Blow: This Charm will now function even through hardness.

